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1231 Uppsatser om Lean game - Sida 1 av 83
Utveckling av utbildningsmaterial vid implementering av Lean
In an ever more competitive environment Sandvik Materials Technology,SMT, runs a large-scale program to improve their processes for product development.The purpose with the program is to increase the company?s profitability by increasingthe number of new products in their product portfolio. The strategies SMT is usingfor reaching their goals are to change the way they work with product development byreducing lead time and learning how to prioritize products with the highestprofitability. In the R & D Department the work of improvement pursue by adaptingLean R & D to their way of working. Lean R & D encourages working withcontinuous improvements and eliminating waste.The main purpose for this Master?s Thesis is to develop didactic support to make iteasier to implement Lean in SMT R & D department.
Ledarskap och relationer vid implementering av lean i sjukvården: en utveckling av yrkesidentiteten
The aim of this case study was to investigate the role of leadership and interpersonal relations among staff during implementation of lean at a University Hospital in Sweden. The 15 respondents were leaders and staff members from different wards and clinics, who had started working according to lean principles. One of the methods used was explorative, low structured interviews. Other methods used for gathering information about the case was attending lectures about lean healthcare at the hospital, part-taking in the Lean game and reading articles about lean and the implementation in both daily press and on the intranet of the hospital. The results showed that an open and accessible leader that coaches his/her staff and supports their work, helps the staff to develop a lean identity.
Pluginramverk för webbaserade spel
In order to attract talented consultants, Sigma, a consultant company, wanted an online game for recruitment. In the game, potential employees? skills could be tested to determine whether they are qualified for the job. This paper presents a general technique for creating such a recruitment game. The report generalizes the recruitment game to a level-based game for the web, where a player should be able to progress from one level to the next by solving a given problem.
Minimalist design for children?s games
The aim of this report is to see whether the graphic design of a game influences children?s will to play games. I am especially looking at minimalist graphic design and how well it works for a game aimed at children age 7-9. Does the style of the game design have any impact at all concerning the children?s wish to play the game or is the game mechanic all that matters.
SEB Way : -vill man vara Lean får man lida pin?
Syftet med den här studien är att undersöka hur lean fungerar inom banksektorn och mer specifikt inom Skandinaviska Enskilda Banken (SEB) som vi valt att studera ingående..
Skapande av animationer för interaktiv spelmedia genom motion capture
In this thesis I will propose and test a pipeline for creating in-game animations using motion capture technology, with the aim to export to a 3D game engine, such as UDK or similar. Even though there are already established pipelines for creating in-game animations in the game industry, they are not of public knowledge and dissemination of information is hindered by the severe NDA (non-disclosure agreements) imposed on the studios and artists. I will therefore use my experience with game production and as a student, to research and propose an optimal pipeline for developing in-game animation that may be used by other students, researchers and independent game developers. The methodology used to test the pipeline will be a case study based on the student project Synergy, which I am developing with other third year students also attending the Game design Education at Gotland University..
Kundutredning av deltagande företag i IndustriForums Lean krAft utbildning 2005-2006
This essay is an enquiry about how companies as participated in a Lean pro¬duction education use this education. The essay describes also how one works with the implementation of Lean production and how they believe that they will work. The enquiry tries to create an advisory material for other companies that are in the beginning of implementing their own Lean production systems. There these companies? gets a picture of how other companies have done during their try to create a functioning Lean production system.
Fantasy War Game : Spelmotor i PHP
Fantasy War Game är en spelmotor gjort i PHP med inslag av Java. Själva striden är uppbyggd med objektorienterad programmeringsmetodik. Spelet är ett textbaserat rollspel i high fantasy-miljö. Sidan är ett interaktivt konfliktspel där spelarna kan utveckla sitt gäng, slåss mot monster eller andra spelare..
Motivation till förändring : hur sjukhuspersonal kan motiveras till att arbeta med Lean Healthcare
The Swedish healthcare system is characterized by lack of resources and extensive hospital queues. In order to counter these difficulties the Lund University Hospital have introduced Lean Healthcare to the hospital organization.
The purpose of this scientific paper is to study the relationship between the implementation of Lean Healthcare and the experienced motivation among the staff. This essay thereby intends to impart knowledge, which could be used on future implementations of Lean Healthcare at other hospitals.
In order to fulfil the purpose of this essay a case study have been conducted at two wards at the Lund University Hospital in which qualitative research interviews have been the method chosen in order to gather data.
Frihet i datorspel
A game designer has to consider several aspects when he or she is designing a game. One of those aspects is the perceived freedom in the game by the player. There exist several methods to facilitate this perceived freedom in the design phase of the game. This thesis presents, in a qualitative methodology, a number of these methods a game designer might utilize to give the player a heightened sense of freedom for an improved gaming experience. Included herein are such elements as indirect control, linearity, storytelling and level design..
Lean i kommunen : En studie om de halländska kommunernas arbete med lean
Denna uppsats handlar om lean. Närmare bestämt om lean i de sex halländska kommunerna: Falkenberg, Halmstad, Hylte, Laholm, Kungsbacka och Varberg. Syftet med denna uppsats är först och främst att ägna sig åt innebörden av lean för att därefter genomföra en kvalitativ undersökning där intresset är att undersöka vilka kommuner i Hallands län som arbetar med lean samt på vilket sätt kommunerna arbetar med lean. I analysen diskuteras det marknadslika styrinstrumentet, som lean faktiskt är och dess effekter samt påverkan på kommunen. Slutligen diskuteras den marknadslika kommunen samt effekterna av lean i kommunen..
Inledning till spelutveckling för AndroidSpelutveckling för Android med Java och OpenGL ES
This thesis deals with the problems you face as a new game developer for the mobile platform Android when developing a 3D game and presents solutions to these problems. It also explores which optimizations should be made to increase performance and how well suited for game development the Android platform is. A simple 3D game for version 2.2 of Android was developed to examine this. The conclusion was that a good game structure for Android separates logic and rendering by running these separately in different threads. Solutions to rendering and updating of game logic were presented and optimizations were implemented for performance, although fewer optimizations were needed than was anticipated.
KOMPONENTAVSKRIVNING AV RÖRELSEFASTIGHETER : Företagens förfarande vid identifikation av komponenter och fastställande av nyttjandeperioder
Denna uppsats handlar om lean. Närmare bestämt om lean i de sex halländska kommunerna: Falkenberg, Halmstad, Hylte, Laholm, Kungsbacka och Varberg. Syftet med denna uppsats är först och främst att ägna sig åt innebörden av lean för att därefter genomföra en kvalitativ undersökning där intresset är att undersöka vilka kommuner i Hallands län som arbetar med lean samt på vilket sätt kommunerna arbetar med lean. I analysen diskuteras det marknadslika styrinstrumentet, som lean faktiskt är och dess effekter samt påverkan på kommunen. Slutligen diskuteras den marknadslika kommunen samt effekterna av lean i kommunen..
En studie i röj
This paper presents a study of the computer game ?Minesweeper?. The aim of the game is to search through a rectangular area of mined squares without hitting any mines. By using a strategy based on making every operation as safe as possible, series of the game have been simulated. The size of the playground is four times four squares.
Z Excursion : Spel-bidrag till Swedish Game Awards
This report describes my degree project. For my degree project I made a demo for a game idea that I've developed, and implemented for use with Xbox 360. The idea was about converting the feeling and gameplay of old 2D side-scrolling platform games into 3D, viewed from a first-person perspective. The Xbox 360 version of the demo was also submitted for the game competition Swedish Game Awards. In the report, I explain this idea more extensive, what software I used to implement it, and how I implemented it. Finally, at the end I clarify the results and discuss fulfilled tasks and future improvements.